First, these stats influence every character's attack power, defence,
and magic power. I will discuss how. Second, there is a method I've
found that can max out most of these through a time-consuming method.
I'll share that, too. This is not a walkthrough for the entire game;
this only covers the best ways to make use of your characters' stats.
|
The natural
stats and their influences
|
| On the status screen,
you see this below the character's name, class, and hp/mp:
Str.= Strength (primarily
attack power)
Agi.= Agility (affects all multipliers)
Vit.= Vitality (affects defence power)
Wis.= Wisdom (affects black magic power)
Wil. = Will (affects white magic power)
ATTX = attack multiplier
Att = attack power
Att% = attack percent (hit rate)
DEFX = defence multiplier
Def = defence power
Def% = defence percent (dodge rate)
MDEFX = magic defence multiplier
M.def = magic defence power
M.def% = magic defence percent (dodge magic rate)
Now, here is how the stats (strength
through will) affect the attack power through magic defence percent:
Strength-
Every 4 points of strength gives 1 attack power (exception Yang)
Every 8 points of strength gives 1 attack multiplier
Agility-
Every 8 points of agility gives 1 defence multiplier
Every 16 points of agility gives 1 attack multiplier
Every 32 points of agility gives 1 magic defence multiplier
Vitality-
Every 2 points of vitality gives 1 defence power
Wisdom and Will-
Add values for wisdom and will together.
Every 8 points of wisdom + will gives 1 magic defence percent
Every 32 points of wisdom + will gives 1 magic defence multiplier
Levels of Experience-
Every 4 (beginning at level 4) level-ups gives 1 attack percent
Every 4 (beginning with level 4) level-ups gives 1 attack point
Every 16 (beginning with level 16) level-ups gives 1 defence multiplier
ONLY if shield equipped
All values are always rounded down
in the case of fractions. Thus, if you add wisdom and will together
and get 35, 35/8= 4.375, and the game will register 4 for a magic
defence percent without armour.
|
Additions after level 70
|
Profiles
|
|
Rydia

Summoner
Level 70 stats:
Strength: 36
Agility: 33
Vitality: 34
Wisdom: 63
Will: 54
Summoner can get: (After
Level 70)
strength, agility, vitality, wisdom, will +1
strength, agility, wisdom, will +3
strength, agility, will -1
strength, vitality, wisdom, will +2
strength, vitality, will -1
strength, wisdom, will -1
wisdom, will +3
Summoner can get: (Before
Level 70)
strength, agility, wisdom +1
strength, vitality, wisdom, will +1
strength, vitality, will +1
strength, wisdom, will +1
strength, will +1
agility, vitality, wisdom, will +1
agility, vitality, wisdom +1
agility, wisdom, will +1
agility, wisdom +1
vitality, wisdom +1
vitality, will +1
vitality, wisdom, will +1
will +1
Rosa

White Wizard
Level 70 stats:
Strength: 48
Agility: 33
Vitality: 42
Wisdom: 22
Will: 71
White Wizard can get:
(After Level 70)
strength, agility, vitality, wisdom, will +1
strength, agility, vitality, will +1
strength, vitality, will +1
strength, will +2
strength, vitality -1
agility, vitality, wisdom, will +1
vitality, wisdom -1
White Wizard can get:
(Before Level 70)
strength, agility, vitality, will +1
strength, agility, will +1
strength, agility +1
strength, vitality, wisdom, will +1
strength, vitality, wisdom +1
strength, viatlity, will +1
strength +2
agility, vitality, will +1
agility, will +1
vitality +1
will +1
Kain

Dragoon
Level 70 stats:
Strength: 73
Agility: 48
Vitality: 63
Wisdom: 12
Will: 39
Dragoon can get: (After
Level 70)
strength, vitality, wisdom, will +2
strength, vitality, will +1
strength, agility, vitality +1
strength, agility, will +3
agility, vitality +2
strength, agility, vitality, wisdom, will -1
agility, will -1
Dragoon can get: (Before
Level 70)
strength, agility, vitality, will +1
strength, agility, vitality +1
strength, agility +2
strength, vitality, wisdom +1
strength, vitality, wisdom, will +1
strength, vitality, will +1
strength, vitality +1
agility, will +1
vitality, will +1
Edge

Ninja
Level 70 stats:
Strength: 59
Agility: 54
Vitality: 47
Wisdom: 34
Will: 25
Ninja can get: (After
Level 70)
strength, agility, wisdom -1
strength, agility, wisdom +1
strength, agility +1
strength, vitality, wisdom +1
strength, vitality +1
strength, vitality +2
strength +1
agility +1
agility, wisdom +3
Ninja can get: (Before Level 70)
strength, agility, vitality, wisdom, will +1
strength, agility, vitality, wisdom +1
strength, agility, vitality, will +1
strength, agility, wisdom, will +1
strength, agility, wisdom +1
strength, agility, vitality +1
strength, agility, will +1
strength, agility +1
strength, vitality, wisdom +1
strength, vitality, will +1
strength, vitality +1
strength, wisdom +1
strength +1
agility, vitality, wisdom +1
agility, vitality, will +1
agility, vitality +1
Cecil

Paladin
Level 70 stats:
Strength: 85
Agility: 41
Vitality: 70
Wisdom: 36
Will: 41
Paladin can get: (After
Level 70)
strength, agility, vitality, wisdom, will +1
strength, agility, vitality, will +2
strength, agility, wisdom, will -1
strength, agility, vitality, wisdom +1
strength, vitality, will +1
strength +3
agility, vitality, wisdom, will +1
vitality, wisdom +1
Paladin can get: (Before
Level 70)
strength, agility, vitality, wisdom, will +1
strength, agility, vitality, wisdom +1
strength, agility, vitality, will +1
strength, agility, wisdom, will +1
strength, agility, wisdom +1
strength, vitality, wisdom +1
strength, vitality, will +1
strength, vitality +1
strength, vitality +2
agility, wisdom, will +1
agility +1
wisdom +1
wisdom, will +1
will +1
nothing
Cecil

Dark Knight
Level 70 stats:
Strength: 61
Agility: 41
Vitality: 41
Wisdom: 24
Will: 1
Dark Knight can get:
(After Level 70)
agility, vitality, (will), wisdom -1
vitality, (will) -1
strength, agility, vitality +1
strength, agility, vitality, wisdom +1
strength, agility, vitality +2
strength +3
(Will) - unable to
determine, since it is always 1
Dark Knight can get:
(Before Level 70)
strength, agility, vitality, wisdom +1
strength, agility, vitality +1
strength, agility +1
strength, wisdom +1
strength +1
agility, vitality, wisdom +1
agility, vitality +1
wisdom +1
will -1
Cid

Engineer
Level 70 stats:
Strength: 77
Agility: 29
Vitality: 75
Wisdom: 5
Will: 5
Cid can get: (After
Level 70)
strength, agility, will -1
agility, wisdom -1
strength, agility, vitality, wisdom +1
strength, vitality +2
strength, agility, vitality +2
strength, vitality +3
Cid note: only character
who can consistently get 9999 HP!
Yang

Monk
Level 70 stats:
Strength: 77
Agility: 29
Vitality: 75
Wisdom: 5
Will: 5
Yang can get: (After
Level 70)
strength, agility, wisdom, will -1
strength, agility, vitality +1
strength, vitality, will +1
strength, agility, vitality, wisdom +1
strength, vitality +2
strength, agility, vitality +2
Yang can get:
(Before Level 70)
strength, vitality +1
strength, agility, vitality +1
strength, vitality +2
strength, agility +1
Yang Note: His HP stops
growing at level 60.
Palom

Black Wizard
Level 70 stats:
Strength: 33
Agility: 30
Vitality: 40
Wisdom: 75
Will: 23
Palom can get: (After
Level 70)
strength, will -1
strength, agility, wisdom +1
agility, vitality, wisdom +1
agility, wisdom, will +1
strength, agility, vitality, wisdom, will +1
strength, wisdom +3
Porom

White Wizard
Level 70 stats:
Strength: 23
Agility: 33
Vitality: 28
Wisdom: 22
Will: 75
Porom can get: (After
Level 70)
vitality, wisdom -1
strength, agility, wisdom +1
strength, agility, will +1
strength, vitality, wisdom, will +1
strength, agility, vitality, wisdom, will +1
will +3
Tellah

Sage
Level 70 stats:
Strength: 1
Agility: 26
Vitality: 1
Wisdom: 24
Will: 24
Tellah can get: (After
Level 70)
(strength), agility, (vitality), will, wisdom -1
nothing
strength, agility +1
agility, wisdom +1
agility, will +1
agility, vitality, wisdom, will +1
Tellah Note: It is
possible to lower all of his stats to 1.
FuSoYa

Lunarian
Level 70 stats:
Strength: 10
Agility: 20
Vitality: 10
Wisdom: 40
Will: 40
FuSoYa can get: (After
Level 70)
strength, vitality -1
wisdom -1
nothing
strength, vitality +1
agility, wisdom +1
agility, will +1
agility, wisdom, will +1
FuSoYa note: His MP
begins to grow only at level 71.
Edward/Gilbert

Bard
Level 70 stats:
Strength: 42
Agility: 41
Vitality: 26
Wisdom: 28
Will: 28
Edward/Gilbert can
get: (After Level 70)
strength, agility, vitality, will, wisdom -1
strength, vitality, wisdom, will -1
strength, agility, vitality, will +1
agility, vitality, wisdom +2
strength, agility, will +3
strength, vitality, wisdom, will +4
Edward Note: Only character
to gain 4 points in any stat, let alone 4 at once!
|
Predictions
after Level 70
Ok, so you got the basic
idea on what they get AT level 70.. now its time to see the variables
of what you can get up to Level 99, for the perfectionist in you all
^_^.. I'll do it one character per table, since there are ALOT of numbers
to be put down. You have 29 chances to get all of these.. Heres a quick
+ - guide;
|
+1 = 29
+2 = 58
+3 = 87
+4 = 116
|
-1 = -29
-2 = -58
-3 = -87
|
|
Cecil

Dark Knight
Level 70 stats:
Strength: 61
Agility: 41
Vitality: 41
Wisdom: 24
Will: 1
Dark Knight can get:
(After Level 70)
agility, vitality, (will), wisdom -1
vitality, (will) -1
strength, agility, vitality +1
strength, agility, vitality, wisdom +1
strength, agility, vitality +2
strength +3
Variation(s)
Death Sword / +5 Strength,
Agility, Vitality, Wisdom ; -5 Will
Level 99 - Strength
+3
61 + 87 = 148 / 153
41 + 0 = 41 / 45
41 + 0 = 41 / 45
21 + 0 = 21 / 26
1 + 0 = 1 / 1
Level 99 - Strength, Agility, Vitality,
Wisdom +1
61 + 29 = 90 / 95
41 + 29 = 70 / 75
41 + 29 = 70 / 75
21 + 29 = 50 / 55
1 + 0 = 1 / 1
Level 99 - Strength, Agility, Vitality
+2
61 + 58 = 119 / 124
41 + 58 = 99 / 104
41 + 58 = 99 / 104
21 + 0 = 21 / 26
1 + 0 = 1 / 1
Level 99 - Strength, Agility, Vitality
+1
61 + 29 = 90 / 95
41 + 29 = 70 / 75
41 + 29 = 70 / 75
21 + 0 = 21 / 26
1 + 0 = 1 / 1
Level 99 - Agility, Vitality, Wisdom
-1
61 + 0 = 61 / 66
41 - 29 = 12 / 17
41 - 29 = 12 / 17
21 - 29 = 1 / 6
1 + 0 = 1 / 1
Level 99 - Vitality -1
61 + 0 = 61 / 66
41 + 0 = 41 / 46
41 - 29 = 12 / 17
21 + 0 = 21 / 26
1 + 0 = 1 / 1
1 is the minimum number.
>Best combo<
61 + 52 + 5 = 113 / 118
41 + 52 + 5 = 93 / 98
41 + 52 + 5 = 93 / 98
21 + 0 + 5 = 24 / 29
1 + 0 = 1 / 1
26x Strength, Agility, Vitality
+2
3x Strength, Agility, Vitality, Wisdom +1
|
|
Cecil

Paladin
Level 70 stats:
Strength: 85
Agility: 41
Vitality: 70
Wisdom: 36
Will: 41
Paladin can get: (After
Level 70)
strength, agility, vitality, wisdom, will +1
strength, agility, vitality, will +2
strength, agility, wisdom, will -1
strength, agility, vitality, wisdom +1
strength, vitality, will +1
strength +3
agility, vitality, wisdom, will +1
vitality, wisdom +1
Variation(s)
Level 99 - Strength,
Agility, Vitality, Wisdom, Will +1
85 + 29 = 114
41 + 29 = 70
70 + 29 = 99
36 + 29 = 65
41 + 29 = 70
Level 99 - Strength, Agility, Vitality,
Will +2
85 + 58 = 143
41 + 58 = 99
70 + 58 = 128
36 + 0 = 36
41 + 58 = 99
Level 99 - Strength, Agility, Wisdom,
Will -1
85 - 29 = 56
41 - 29 = 12
70 - 0 = 70
36 - 29 = 7
41 - 29 = 12
Level 99 - Strength, Agility, Vitality,
Wisdom +1
85 + 29 = 114
41 + 29 = 70
70 + 29 = 99
36 + 29 = 65
41 + 0 = 41
Level 99 - Strength, Vitality, Will
+1
85 + 29 = 114
41 + 0 = 41
70 + 29 = 99
36 + 0 = 36
41 + 29 = 70
Level 99 - Strength +3
85 + 87 = 172
41 + 0 = 41
70 + 0 = 70
36 + 0 = 36
41 + 0 = 41
Level 99 - Agility, Vitality, Wisdom,
Will +1
85 + 0 = 85
41 + 29 = 70
70 + 29 = 99
36 + 29 = 65
41 + 29 = 70
Level 99 - Vitality, Wisdom +1
85 + 0 = 85
41 + 0 = 41
70 + 29 = 99
36 + 29 = 65
41 + 0 = 41
>best combo<
Havent figured one out yet ^_^¿
|
|
Kain

Dragoon
Level 70 stats:
Strength: 73
Agility: 48
Vitality: 63
Wisdom: 12
Will: 39
Dragoon can get: (After
Level 70)
strength, vitality, wisdom, will +2
strength, vitality, will +1
strength, agility, vitality +1
strength, agility, will +3
agility, vitality +2
strength, agility, vitality, wisdom, will -1
agility, will -1
Variation(s)
Level 99 - Strength,
Vitality, Wisdom, Will +2
73 + 58 = 131
48 + 0 = 48
63 + 58 = 121
12 + 58 = 70
39 + 58 = 97
Level 99 - Strength, Vitality, Will
+1
73 + 29 = 102
48 + 0 = 48
63 + 29 = 92
12 + 0 = 12
39 + 29 = 68
Level 99 - Strength, Agility, Vitality
+1
73 + 29 = 102
48 + 29 = 77
63 + 29 = 92
12 + 0 = 12
39 + 0 = 39
Level 99 - Strength, Agility, Will
+3
73 + 87 = 160
48 + 87 = 135
63 + 0 = 63
12 + 0 = 12
39 + 87 = 126
Level 99 - Agility, Vitality +2
73 + 0 = 73
48 + 58 = 106
63 + 58 = 121
12 + 0 = 12
39 + 0 = 39
Level 99 - Strength, Agility, Vitality,
Wisdom, Will -1
73 - 29 = 44
48 - 29 = 19
63 - 29 = 33
12 - 29 = 1
39 - 29 = 10
Level 99 - Agility, Will -1
73 - 0 = 73
48 - 29 = 19
63 - 0 = 63
12 - 0 = 12
39 - 29 = 10
|
|
Edge

Ninja
Level 70 stats:
Strength: 59
Agility: 54
Vitality: 47
Wisdom: 34
Will: 25
Ninja can get: (After
Level 70)
strength, agility, wisdom -1
strength, agility, wisdom +1
strength, agility +1
strength, vitality, wisdom +1
strength, vitality +1
strength, vitality +2
strength +1
agility +1
agility, wisdom +3
Variation(s)
Level 99 - Strength,
Agility, Wisdom -1
59 - 29 = 30
54 - 29 = 25
47 - 0 = 47
34 - 29 = 5
25 - 0 = 25
Level 99 - Strength, Agility, Wisdom
+1
59 + 29 = 88
54 + 29 = 83
47 + 0 = 47
34 + 29 = 63
25 + 0 = 25
Level 99 - Strength, Agility +1
59 + 29 = 88
54 + 29 = 83
47 + 0 = 47
34 + 0 = 34
25 + 0 = 25
Level 99 - Strength, Vitality, Wisdom
+1
59 + 29 = 88
54 + 0 = 54
47 + 29 = 76
34 + 29 = 63
25 + 0 = 25
Level 99 - Strength, Vitality +1
59 + 29 = 88
54 + 0 = 54
47 + 29 = 76
34 + 0 = 34
25 + 0 = 25
Level 99 - Strength, Vitality +2
59 + 58 = 117
54 + 0 = 54
47 + 58 = 105
34 + 0 = 34
25 + 0 = 25
Level 99 - Strength +1
59 + 29 = 88
54 + 0 = 54
47 + 0 = 47
34 + 0 = 34
25 + 0 = 25
Level 99 - Agility +1
59 + 0 = 59
54 + 29 = 83
47 + 0 = 47
34 + 0 = 34
25 + 0 = 25
Level 99 - Agility, Wisdom +3
59 + 0 = 59
54 + 87 = 141
47 + 0 = 47
34 + 87 = 121
25 + 0 = 25
|
|
Rosa

White Wizard
Level 70 stats:
Strength: 48
Agility: 33
Vitality: 42
Wisdom: 22
Will: 71
White Wizard can get: (After Level
70)
strength, agility, vitality, wisdom, will +1
strength, agility, vitality, will +1
strength, vitality, will +1
strength, will +2
strength, vitality -1
agility, vitality, wisdom, will +1
vitality, wisdom -1
Variation(s)
Level 99 - Strength,
Agility, Vitality, Wisdom, Will +1
48 + 29 = 77
33 + 29 = 62
42 + 29 = 71
22 + 29 = 51
71 + 29 = 100
Level 99 - Strength, Agility, Vitality,
Will +1
48 + 29 = 77
33 + 29 = 62
42 + 29 = 71
22 + 0 = 22
71 + 29 = 100
Level 99 - Strength, Vitality, Will
+1
48 + 29 = 77
33 + 0 = 33
42 + 29 = 71
22 + 0 = 22
71 + 29 = 100
Level 99 - Strength, Will +2
48 + 58 = 106
33 + 0 = 33
42 + 0 = 42
22 + 0 = 22
71 + 58 = 129
Level 99 - Strength, Vitality -1
48 - 29 = 19
33 - 0 = 33
42 - 29 = 13
22 - 0 = 22
71 - 0 = 71
Level 99 - Agility, Vitality, Wisdom,
Will +1
48 + 0 = 48
33 + 29 = 62
42 + 29 = 71
22 + 29 = 51
71 + 29 = 100
Level 99 - Vitality, Wisdom -1
48 - 0 = 48
33 - 0 = 33
42 - 29 = 13
22 - 29 = 1
71 - 0 = 71
|
|
Rydia

Summoner
Level 70 stats:
Strength: 36
Agility: 33
Vitality: 34
Wisdom: 63
Will: 54
Summoner can get: (After Level 70)
strength, agility, vitality, wisdom, will +1
strength, agility, wisdom, will +3
strength, agility, will -1
strength, vitality, wisdom, will +2
strength, vitality, will -1
strength, wisdom, will -1
wisdom, will +3
Variation(s)
Level 99 - Strength,
Agility, Vitality, Wisdom, Will +1
36 + 29 = 65
33 + 29 = 62
34 + 29 = 63
63 + 29 = 92
54 + 29 = 83
Level 99 - Strength, Agility, Wisdom,
Will +3
36 + 87 = 123
33 + 87 = 120
34 + 0 = 34
63 + 87 = 150
54 + 87 = 141
Level 99 - Strength, Agility, Will
-1
36 - 29 = 7
33 - 29 = 4
34 - 0 = 34
63 - 0 = 63
54 - 29 = 25
Level 99 - Strength, Vitality, Wisdom,
Will +2
36 + 58 = 90
33 + 0 = 33
34 + 58 = 92
63 + 58 = 121
54 + 58 = 112
Level 99 - Strength, Vitality, Will
-1
36 - 29 = 7
33 - 0 = 33
34 - 29 = 5
63 - 0 = 63
54 - 29 = 25
Level 99 - Strength, Wisdom, Will
-1
36 - 29 = 7
33 - 0 = 33
34 - 0 = 34
63 - 29 = 34
54 - 29 = 25
Level 99 - Wisdom, Will +3
36 + 0 = 36
33 + 0 = 33
34 + 0 = 34
63 + 87 = 150
54 + 87 = 141
|
|
Yang

Monk
Level 70 stats:
Strength: 77
Agility: 29
Vitality: 75
Wisdom: 5
Will: 5
Yang can get:
strength, agility, wisdom, will -1
strength, agility, vitality +1
strength, vitality, will +1
strength, agility, vitality, wisdom +1
strength, vitality +2
strength, agility, vitality +2
Variation(s)
Level 99 - Strength,
Agility, Wisdom, Will -1
77 - 29 = 48
29 - 29 = 1
75 - 29 = 46
5 - 29 = 1
5 - 0 = 5
Level 99 - Strength, Agility, Vitality
+1
77 + 29 = 106
29 + 29 = 58
75 + 29 = 104
5 + 0 = 5
5 + 0 = 5
Level 99 - Strength, Vitality, Will
+1
77 + 29 = 106
29 + 0 = 29
75 + 29 = 104
5 + 0 = 5
5 + 29 = 34
Level 99 - Strength, Agility, Vitality,
Wisdom +1
77 + 29 = 106
29 + 29 = 58
75 + 29 = 104
5 + 29 = 34
5 + 0 = 5
Level 99 - Strength, Vitality +2
77 + 58 = 135
29 + 0 = 29
75 + 58 = 133
5 + 0 = 5
5 + 0 = 5
Level 99 - Strength, Agility, Vitality
+2
77 + 58 = 135
29 + 58 = 87
75 + 58 = 133
5 + 0 = 5
5 + 0 = 5
|
|
Palom

Black Wizard
Level 70 stats:
Strength: 33
Agility: 30
Vitality: 40
Wisdom: 75
Will: 23
Palom can get:
strength, will -1
strength, agility, wisdom +1
agility, vitality, wisdom +1
agility, wisdom, will +1
strength, agility, vitality, wisdom, will +1
strength, wisdom +3
Variation(s)
Level 99 - Strength,
Will -1
33 - 29 = 4
30 - 0 = 30
40 - 0 = 40
75 - 0 = 75
23 - 29 = 1
Level 99 - Strength, Agility, Wisdom
+1
33 + 29 = 62
30 + 29 = 59
40 + 0 = 40
75 + 29 = 104
23 + 0 = 23
Level 99 - Agility, Vitality, Wisdom
+1
33 + 0 = 33
30 + 29 = 59
40 + 29 = 69
75 + 29 = 104
23 + 0 = 23
Level 99 - Agility, Wisdom, Will
+1
33 + 0 = 33
30 + 29 = 59
40 + 0 = 40
75 + 29 = 104
23 + 29 = 52
Level 99 - Strength, Agility, Vitality,
Wisdom, Will +1
33 + 29 = 62
30 + 29 = 59
40 + 29 = 69
75 + 29 = 104
23 + 29 = 52
Level 99 - Strength, Wisdom +3
33 + 87 = 120
30 + 0 = 30
40 + 0 = 40
75 + 87 = 162
23 + 0 = 23
|
|
Porom

White Wizard
Level 70 stats:
Strength: 23
Agility: 33
Vitality: 28
Wisdom: 22
Will: 75
Porom can get:
vitality, wisdom -1
strength, agility, wisdom +1
strength, agility, will +1
strength, vitality, wisdom, will +1
strength, agility, vitality, wisdom, will +1
will +3
Variation(s)
Level 99 - Vitality,
Wisdom -1
23 - 0 = 23
33 - 0 = 33
28 - 29 = 1
22 - 29 = 1
75 - 0 = 75
Level 99 - Strength, Agility, Wisdom
+1
23 + 29 = 52
33 + 29 = 62
28 + 0 = 28
22 + 29 = 51
75 + 0 = 75
Level 99 - Strength, Agility, Will
+1
23 + 29 = 52
33 + 29 = 62
28 + 0 = 28
22 + 0 = 22
75 + 29 = 104
Level 99 - Strength, Vitality, Wisdom,
Will +1
23 + 29 = 52
33 + 0 = 33
28 + 29 = 57
22 + 29 = 51
75 + 29 = 104
Level 99 - Strength, Agility, Vitality,
Wisdom, Will +1
23 + 29 = 52
33 + 29 = 62
28 + 29 = 57
22 + 29 = 51
75 + 29 = 104
Level 99 - Will +3
23 + 0 = 23
33 + 0 = 33
28 + 0 = 28
22 + 0 = 22
75 + 87 = 162
|
|
Sage

Tella
Level 70 stats:
Strength: 1
Agility: 26
Vitality: 1
Wisdom: 24
Will: 24
Tellah can get:
(strength), agility, (vitality), will, wisdom -1
nothing
strength, agility +1
agility, wisdom +1
agility, will +1
agility, vitality, wisdom, will +1
Variation(s)
Level 99 - (Strength),
Agility, (Vitality), Will, Wisdom -1
1 - 29 = 1
26 - 29 = 1
1 - 29 = 1
24 - 29 = 1
24 - 29 = 1
Level 99 - nothing
1 + 0 = 1
26 + 0 = 26
1 + 0 = 1
24 + 0 = 24
24 + 0 = 24
Level 99 - Strength, Agility +1
1 + 29 = 30
26 + 29 = 55
1 + 0 = 1
24 + 0 = 24
24 + 0 = 24
Level 99 - Agility, Wisdom +1
1 + 0 = 1
26 + 29 = 55
1 + 0 = 1
24 + 29 = 53
24 + 0 = 24
Level 99 - Agility, Will +1
1 + 0 = 1
26 + 29 = 55
1 + 0 = 1
24 + 0 = 24
24 + 29 = 53
Level 99 - Agility, Vitality, Wisdom,
Will +1
1 + 0 = 1
26 + 29 = 55
1 + 29 = 30
24 + 29 = 53
24 + 29 = 53
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FuSoYa

Lunarian
Level 70 stats:
Strength: 10
Agility: 20
Vitality: 10
Wisdom: 40
Will: 40
Additions after Level 70:
Strength, Vitality -1
Wisdom -1
Nothing
Strength, Vitality +1
Agility, Wisdom +1
Agility, Will +1
Agility, Wisdom, Will +1
Variation(s)
Level 99 - Strength,
Vitality -1
10 - 29 = 1
20 - 0 = 20
10 - 29 = 1
40 - 0 = 40
40 - 0 = 40
Level 99 - Wisdom -1
10 - 0 = 10
20 - 0 = 20
10 - 0 = 10
40 - 29 = 11
40 - 0 = 40
Level 99 - Strength, Vitality +1
10 + 29 = 39
20 + 0 = 20
10 + 29 = 39
40 + 0 = 40
40 + 0 = 40
Level 99 - Agility, Wisdom +1
10 + 0 = 10
20 + 29 = 49
10 + 0 = 10
40 + 29 = 69
40 + 0 = 40
Level 99 - Agility, Will +1
10 + 0 = 10
20 + 29 = 49
10 + 0 = 10
40 + 0 = 40
40 + 29 = 69
Level 99 - Agility, Wisdom, Will
+1
10 + 0 = 10
20 + 29 = 49
10 + 0 = 10
40 + 29 = 69
40 + 29 = 69
>Recommended Combo<
10 + 8 = 18
20 + 21 = 41
10 + 8 = 18
40 + 21 = 61
40 + 21 = 61
8x Strength, Vitality +1
21x Agility, Wisdom, Will +1
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Edward

Bard
Level 70 stats:
Strength: 42
Agility: 41
Vitality: 26
Wisdom: 28
Will: 28
Edward/Gilbert can get:
strength, agility, vitality, will, wisdom -1
strength, vitality, wisdom, will -1
strength, agility, vitality, will +1
agility, vitality, wisdom +2
strength, agility, will +3
strength, vitality, wisdom, will +4
Variation(s)
Level 99 - Strength,
Agility, Vitality, Will, Wisdom -1
42 - 29 = 13
41 - 29 = 12
26 - 29 = 1
28 - 29 = 1
28 - 29 = 1
Level 99 - Strength, Vitality, Wisdom,
Will -1
42 - 29 = 13
41 - 0 = 41
26 - 29 = 1
28 - 29 = 1
28 - 29 = 1
Level 99 - Strength, Agility, Vitality,
Will +1
42 + 29 = 71
41 + 29 = 70
26 + 29 = 55
28 + 0 = 28
28 + 29 = 57
Level 99 - Agility, Vitality, Wisdom
+2
42 + 0 = 42
41 + 58 = 99
26 + 58 = 84
28 + 58 = 86
28 + 0 = 28
Level 99 - Strength, Agility, Will
+3
42 + 87 = 129
41 + 87 = 128
26 + 0 = 26
28 + 0 = 28
28 + 87 = 115
Level 99 - Strength, Vitality, Wisdom,
Will +4
42 + 116 = 158
41 + 0 = 41
26 + 116 = 142
28 + 116 = 144
28 + 116 = 144
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+Notes+
The bonuses are simultaneous
in nature. Thus if you get an agility to 32, you will gain 1 defense
multiplier (every 8 agility), 1 attack multiplier (every 16 agility),
and one magic defense multiplier (every 32 agility) all at once. If
you get 32 agility at level 48, you would also get an attack point and
percent (every 4 level-ups) and another defense multiplier (every 16
level-ups) all at once.
There is no stat that affects
defense percent. All characters have a base rate of 30%. Armor can increase
or decrease this. Items like metal armor drop it to zero, whereas robes
and lighter pieces can increase it. The glass helmet and adamant armor
increases it to 99%. Shields are the only way a character wearing armor,
a helmet, and a gauntlet can dodge an attack. You'll notice Cid usually
gets hit since his Hammer takes two hands...no shield.
There is no stat that affects
magic power defense. The value is only the sum of the armors' values.
Attack percent is 50% for
all characters at level 1. Weapons can add to this value. Every four
levels of experience also increases this by1%.
All characters begin with
1 attack multiplier and 0 defense and magic defence multipliers. So
the max attack multiplier can be 19 with a 96strength and 96 agility.
This being said, a level
99 character with no items equipped and 99 forall stats will look like:
*Not identical to the in-game table(s) but close enough to get the idea*
Str: 99
Agi: 99
Vit: 99
Wis: 99
Will: 99 |
19x....48 / 74%
12x....49 / 30%
9x....0 / 24%
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Armor that gives bonuses
such as strength and agility will have these stats factored into the
calculations. For example, if you equip a crystal ring which gives a
bonus of 5 to agility, and this pushes your agility from 91 to 96, you
will gain the attack, defense, and magic defense multipliers. If you
remove the ring, you will lose these bonuses.
If you follow how the calculations
work, you'll realize that there is no difference between a strength
of 96 and 99, an agility of 96 and 99, and a stamina of 98 and 99. Is
this true? Yes, it is. The stats listed above would be identical if
your strength and agility were 96 and stamina of 98. Wisdom and will
are slightly different since they are added together. If you had a will
of 99 and a wisdom of 5, you would get a 13 magic defense percent. (104/8=13)However,
if one of these is at 99, the highest the other can get before it stops
giving you bonuses would be 93. So there would be no need to get the
second to 99. This all being said, is there any reason to get a stat
such as agility to 99? Not really. It just looks nice.
I've noticed there are some
excellent damage calculations for FF4 in Bsiron's walkthrough at www.gamefaqs.com
for those interested.
Strange Info.
There is a way to get a stat
to 0. I find it easier to do with Kain. Just equip the Drain Spear (or
Lance) when his will is at 10. It will go down to 0. If it's at 9 or
less, it's going to go down to 1. (Tip by Etienne Santerre)
Ever wondered what some of
the other characters are like at high levels? Well, here's some insight.
No game genie used!
Yang Monk at level 99 (2
Catclaws, Gaia Helm, Karate Suit, Silver ring)
HP 6000 (Never went higher)
Str: 99
Agil: 96
Vit: 99
Wis: 11
Will: 3 |
19x....224 / 99%
12x....60 / 36%
3x....9 / 9%
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Tellah Sage at level 79 (Charm
Rod, - Helm, Karate Suit, Silver ring)
HP 1849. MP 90.
Str: 4
Agil: 35
Vit: 10
Wis: 41
Will: 36 |
3x....35 / 69%
4x....17 / 37%
3x....11 / 19%
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