|
What makes Final Fantasy IV.. well uh.. Final Fantasy IV.. the weaponry!, i'm goin to make this a VERY detailed guide to each weapon, with both the Proper name and the American rip off.. lol, what they do, special attributes, bonuses.. etc, enjoy! and dont bitch, i work bloody hard on this site.
Example Table Below
|
-Weapon Class Title-
Who can Equip it?
|
|
Final Fantasy IV name / Final Fantasy II name**
*weapon pic*
|
Attack Power: the damage rating for the weapon
Defense Power: how many points the weapon adds to your current defense
Magic Def Power: how many points the weapon adds to your current magic defense
Hit percentage: the chance you have to have a successful hit on your opponent
Special Attribute(s): any additional properties the weapon has
Aquired by: how you get the weapon
Cost: how much Gil it will set you back
Sell: how much Gil you will gain from it
Bonuses: additional attribute bonuses due to the current weapon
Minuses: additional attribute minuses due to the current weapon
* special note |
** this applies to all the charts, FFIV name on the left, FFII name on the right
Dark Swords
Equippable by Cecil (Dark Knight)
|
Black / Shadow
|
Attack Power: +10
Hit percentage: 80%
Special Attribute(s): none
Aquired by: Initially equipped
Cost: 700 Gil*
Sell: 350 Gil
Bonuses: none
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Shadow / Darkness

|
Attack Power: +20
Hit percentage: 85%
Special Attribute(s): none
Aquired by: Cave before the Waterfall (before the fight with OCTOMAMM)
Cost: 1200 Gil*
Sell: 600 Gil
Bonuses: none
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Death / Black

|
Attack Power: +30
Hit percentage: 90%
Special Attribute(s): Casts DEATH at random on each successful hit
Aquired by: King of Fabul, after the war
Cost: 2000 Gil*
Sell: 1000 Gil
Bonuses: +5 Strength, Agility, Vitality, Wisdom
Minuses: -10 Will
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Holy Swords
Equippable by Cecil (Paladin)
|
Legend

|
Attack Power: +40
Hit percentage: 99%
Special Attribute(s): Exchanged for the Legendary sword, EXCALIBUR
Aquired by: Initially equipped by Paladin
Cost: --- Gil
Sell: --- Gil
Bonuses: +3 Will
Minuses: none |
Light

|
Attack Power: +99
Hit percentage: 99%
Special Attribute(s): High damage to Undead
Aquired by: Found in a locked Cave, in the Sealed Cave underground.
Cost: 42000 Gil*
Sell: 21000 Gil
Bonuses: +3 Strength, Will
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Excalibur

|
Attack Power: +160 / 166
Hit percentage: 100%
Special Attribute(s): High damage to Undead
Aquired by: Exhange ore with the weapon smithy in the underworld
Cost: 80000 Gil*
Sell: 40000 Gil
Bonuses: +10 Strength
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Raganork / Crystal

|
Attack Power: +200
Hit percentage: 110%
Special Attribute(s): Strongest sword in the game, high damage to all monsters
Aquired by: Defeating Wyvern in the Moon's Core
Cost: 10000 Gil*
Sell: 5000 Gil
Bonuses: +15 Strength, Vitality, Will
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Knight Swords
Equippable by Cecil (Paladin)
|
Ancient

|
Attack Power: +37
Hit percentage: 80%
Special Attribute(s): Can be DARTED by Edge, added effect of CURSE at random
Aquired by: Found at old Water Way during Raid on Baron
Cost: 19000 Gil*
Sell: 8000 Gil
Bonuses: none
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Blood / Drain

|
Attack Power: +45
Hit percentage: 40%
Special Attribute(s): Drains HP from opponents, with each successful hit
Aquired by: Found in passages to Tower of Bab-il
Cost: 13000 Gil*
Sell: 6500 Gil
Bonuses: none
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Mithril / Silver

|
Attack Power: +50 / 52
Hit percentage: 85%
Special Attribute(s): High damage to Spirits
Aquired by: Purchase
Cost: 6000 Gil
Sell: 3000 Gil
Bonuses: none
Minuses: none |
Sleep / Slumber

|
Attack Power: +55 / 57
Hit percentage: 85%
Special Attribute(s): Random effect of SLEEP on each successful hit
Aquired by: Found in castle of Eblan, near Tower of Bab-il
Cost: 26000 Gil*
Sell: 13000 Gil
Bonuses: none
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Flame / FireBrand

|
Attack Power: +65
Hit percentage: 88%
Special Attribute(s): Has the effect of FIRE2 with each attack. Used as Item
Aquired by: Stolen from FLAME DOG, Purchase in the Underworld
Cost: 14000 Gil
Sell: 7000 Gil
Bonuses: none
Minuses: none |
Ice Brand

|
Attack Power: +75
Hit percentage: 88%
Special Attribute(s): Has the effect of ICE2 with each attack. Used as Item
Aquired by: Purchase in the Underworld
Cost: 26000 Gil
Sell: 13000 Gil
Bonuses: none
Minuses: none |
Gorgon / Medusa

|
Attack Power: +77 / 78
Hit percentage: 80%
Special Attribute(s): Random effect of PETRIFY with each successful hit
Aquired by: Stolen or won from battle against BLACK LIZARDs
Cost: 35000 Gil*
Sell: 17000 Gil
Bonuses: none
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Avenger

|
Attack Power: +80 / 92
Hit percentage: 95%
Special Attribute(s): Places the user in the Berserk status.
Aquired by: Found in Cave of Slyph
Cost: 20 Gil*
Sell: 10 Gil
Bonuses: +10 Strength, Agility, Vitality
Minuses: -10 Wisdom, Will
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Defense

|
Attack Power: +105
Defense Power: +2
Magic Defense Power: +1
Hit percentage: 92%
Special Attribute(s): Raises defense power
Aquired by: Found in the Land of the Summoned Monsters
Cost: 57000 Gil*
Sell: 28500 Gil
Bonuses: +15 Vitality
Minuses: none
* this sword cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Spears
Equippable by Kain
The unique thing about spears is when the Kain jumps the attack power is doubled. Also when you JUMP you will always score a hit.
|
Spear

|
Attack Power: +9
Hit percentage: 75%
Special Attribute(s): none
Aquired by: Intitially equipped, Purchase
Cost: 60 Gil
Sell: 30 Gil
Bonuses: none
Minuses: none |
WindSpr / Wind

|
Attack Power: +55
Hit percentage: 80%
Special Attribute(s): High damage to flying opponents
Aquired by: Initially equipped during trip to Tower of Zot.
Cost: 7000 Gil*
Sell: 3500 Gil
Bonuses: none
Minuses: none
* this spear cannot by bought from anywhere, it is aquired, but you CAN sell it. |
FireSpr / Flame

|
Attack Power: +66
Hit percentage: 80%
Special Attribute(s): Has the effect of FIRE2 with each successful hit.
Aquired by: Stolen from FLAMEGUARD in Underworld, Purchase
Cost: 11000 Gil
Sell: 5500 Gil
Bonuses: none
Minuses: none |
IceSpear / Blizzard

|
Attack Power: +77 / 75
Hit percentage: 80%
Special Attribute(s): Has the effect of ICE2 with each successful hit
Aquired by: Purchase, Found in Tower of Bab-il
Cost: 21000 Gil
Sell: 10500 Gil
Bonuses: none
Minuses: none |
BloodSpr / Drain

|
Attack Power: +88
Hit percentage: 40%
Special Attribute(s): Drains opponents' HP with each successful hit
Aquired by: Found in Castle of Eblan
Cost: 130 Gil*
Sell: 65 Gil
Bonuses: none
Minuses: -10 Strength, Agility, Vitality, Wisdom, Will
* this spear cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Gungnir

|
Attack Power: +82 / 92
Defense Power: 7
Hit percentage: 75%
Special Attribute(s): none
Aquired by: Initially equipped after destruction of Giant of Bab-il
Cost: 100000 Gil*
Sell: 50000 Gil
Bonuses: +15 Vitality
Minuses: none
* this spear cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Dragon

|
Attack Power: +99
Hit percentage: 99%
Special Attribute(s): High damage to DRAGON type monster
Aquired by: Found in the Moon's Core
Cost: 50 Gil*
Sell: 25 Gil
Bonuses: none
Minuses: none
* this spear cannot by bought from anywhere, it is aquired, but you CAN sell it. |
HolyLnce / White

|
Attack Power: +109 / 110
Hit percentage: 100%
Special Attribute(s): strong against undead, casts weak version of HOLY / WHITE
Aquired by: After the defeat of PLAGUE
Cost: 74000 Gil*
Sell: 37000 Gil
Bonuses: none
Minuses: none
* this spear cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Blades
Equippable by Edge
Only Edge can equip these swords. Ninjas do not know how to use shields,
but that means they have lower defense than Paladins and Dragoons, but
they can equip a weapon in each hand.
|
Kunai / Short

|
Attack Power: +25 / 28
Hit percentage: 90%
Special Attribute(s): none
Aquired by: Intitially equipped, Purchase
Cost: 4000 Gil
Sell: 2000 Gil
Bonuses: none
Minuses: none |
Ashura / Middle

|
Attack Power: +32
Hit percentage: 90%
Special Attribute(s): none
Aquired by: Initially equipped, Purchase
Cost: 7000 Gil
Sell: 3500 Gil
Bonuses: none
Minuses: none |
Kotetsu / Long

|
Attack Power: +40
Hit percentage: 90%
Special Attribute(s): none
Aquired by: Purchase, found in cave (battle against RUBICANT)
Cost: 11000 Gil
Sell: 5500 Gil
Bonuses: none
Minuses: none |
Kikuichi / Ninja

|
Attack Power: +48
Hit percentage: 95%
Special Attribute(s): none
Aquired by: Found in Locked Cave
Cost: 18000 Gil*
Sell: 9000 Gil
Bonuses: +5 Strength
Minuses: none
* this blade cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Murasame

|
Attack Power: +55
Hit percentage: 95%
Special Attribute(s): none
Aquired by: After the Defeat of PALE DIM in Moon's Core
Cost: 22000 Gil*
Sell: 11000 Gil
Bonuses: +5 Strength, Vitality, Wisdom
Minuses: -5 Agility, Will
* this blade cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Masamune

|
Attack Power: +55 / 60
Hit percentage: 99%
Special Attribute(s): Can be used as item, casts HASTE.
Aquired by: After the defeat of OGOPOGO in Moon's Core
Cost: 23000 Gil*
Sell: 11500 Gil
Bonuses: +3 Agility
Minuses: none
* this blade cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Mallets
Equippable by Cid
Hammers can only be equipped on the Engineer, but they are quite powerful
however and they all work effectively against machines like D.MACHINE or
MACHINE GIANTs. However they contain no special attribute(s) though.
|
Wooden

|
Attack Power: +45
Hit percentage: 80%
Special Attribute(s): Good all round damage to all types of monster
Aquired by: Initially equipped, Purchase
Cost: 80 Gil
Sell: 40 Gil
Bonuses: none
Minuses: none |
Mithril / Silver

|
Attack Power: +55
Hit percentage: 85%
Special Attribute(s): Strong vs Spirits
Aquired by: Purchase
Cost: 8000 Gil
Sell: 4000 Gil
Bonuses: none
Minuses: none |
Gaia / Earth

|
Attack Power: +65
Hit percentage: 90%
Special Attribute(s): Can be used as an item, casts QUAKE
Aquired by: Found in the Tower of Zot
Cost: 12000 Gil*
Sell: 6000 Gil
Bonuses: +5 Strength
Minuses: none
* this hammer cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Claws
Equippable by Yang, Edge
Well Claws do not raise Yang's attack power, but they do have a higher hit
rate than if Yang did not have any Claws equipped and they all induce
negative status effects towards varying opponents, however that negative
status effect will not always come out even though the opponent is weak
against it.
|
FireClaw

|
Attack Power: 0
Hit percentage: 80%
Special Attribute(s): has the effect of FIRE1 with each hit
Aquired by: Purchase, Initially equipped
Cost: 350 Gil
Sell: 175 Gil
Bonuses: none
Minuses: none |
IceClaw

|
Attack Power: 0
Hit percentage: 80%
Special Attribute(s): has the effect of ICE1 with each hit
Aquired by: Purchase
Cost: 450 Gil
Sell: 225 Gil
Bonuses: none
Minuses: none |
BoltClaw

|
Attack Power: 0
Hit percentage: 80%
Special Attribute(s): has the effect of LIT1 with each hit
Aquired by: Purchase
Cost: 550 Gil
Sell: 275 Gil
Bonuses: none
Minuses: none |
Fairy / Charm

|
Attack Power: 0
Hit percentage: 60%
Special Attribute(s): Random effect of CONFUSE with each successful hit
Aquired by: Found in Dark Elf's cave
Cost: 600 Gil*
Sell: 300 Gil
Bonuses: +3 Agility
Minuses: none
* this claw cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
HellClaw / Poison

|
Attack Power: 0
Hit percentage: 90%
Special Attribute(s): Random effect of POISON with each successful hit
Aquired by: Found in the Tower of Zot
Cost: 650 Gil*
Sell: 325 Gil
Bonuses: +3 Strength
Minuses: none
* this claw cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
CatClaw

|
Attack Power: 0
Hit percentage: 99%
Special Attribute(s): Random effect of SLEEP with each successful hit
Aquired by: Found in the Tower of Bab-il
Cost: 700 Gil*
Sell: 350 Gil
Bonuses: +5 Strength, Agility
Minuses: none
* this claw cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Axes
Equippable by Cecil (Paladin), Cid, Kain
Axes are very powerful early on, but they tend to weigh alot and that
means the character who is equipped with the axe will have trouble
connecting most of the time.
|
Hand Axe

|
Attack Power: +50
Hit percentage: 65%
Special Attribute(s): none
Aquired by: Found in the Tower of Zot
Cost: 7000 Gil
Sell: 3500 Gil
Bonuses: none
Minuses: none |
Dwarf
|
Attack Power: +62
Hit percentage: 70%
Special Attribute(s): none
Aquired by: Purchase
Cost: 15000 Gil
Sell: 7500 Gil
Bonuses: +5 Strength, Vitality
Minuses: -5 Agility, Wisdom, Will |
Ogre

|
Attack Power: +80
Hit percentage: 70%
Special Attribute(s): High damage to Giant opponents ie. Ogres
Aquired by: Purchase
Cost: 45000 Gil
Sell: 22500 Gil
Bonuses: +5 Strength
Minuses: none |
VenomAxe / Poison

|
Attack Power: +95
Hit percentage: 75%
Special Attribute(s): Random effect of POISON
Aquired by: Found in the Underworld
Cost: 94000 Gil*
Sell: 47000 Gil
Bonuses: none
Minuses: none
* this axe cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Rune Axe / Rune

|
|
Attack Power: +100 / 102
Hit percentage: 65%
Special Attribute(s): Random effect of DEATH
Aquired by: Defeat two REDGIANTS (1 - 32 chance)
Cost: 123000 Gil*
Sell: 61500 Gil
Bonuses: none
Minuses: none
* this axe cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Harps
Equippable by Edward
Although it may be a little odd, Harps are attack weapons. Harps have a
high hit percentage rate however and they are fairly strong early on and
only Edward can equip these Harps.
|
Dreamer

|
Attack Power: +8
Hit percentage: 80%
Special Attribute(s): Random effect of SLEEP with each hit
Aquired by: Initially equipped
Cost: 480 Gil*
Sell: 240 Gil
Bonuses: none
Minuses: none
* this harp cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Lamia / Charm

|
Attack Power: +18
Hit percentage: 85%
Special Attribute(s): Random effect of CONFUSION with each hit
Aquired by: Found in the Antlions nest
Cost: 1200 Gil*
Sell: 600 Gil
Bonuses: none
Minuses: none
* this harp cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Rods
Equippable by Rydia, Palom, Tella
Rods are not very powerful overall, but they can be used as items when
times of need calls for it. Also Rods have extremely low hit percentages
and don't be surprised to find the person equipped with a Rod missing
practically every hit. Rods, when used as items are mainly used as black
magics. When you attack with Rods they can have the elementary effect of a
certain element depending on which you are equipped, but when used as an
item they can cast spells like ICE2, FIRE2, or LIT-2.
|
Rod
|
Attack Power: +3
Hit percentage: 30%
Special Attribute(s): none
Aquired by: Initially equipped, Purchase
Cost: 100 Gil
Sell: 50 Gil
Bonuses: none
Minuses: none |
Ice
|
Attack Power: +5
Hit percentage: 30%
Special Attribute(s): Effect of ICE1 with each hit, as an item; casts ICE1
Aquired by: Found in the Waterfall Cave, Purchase
Cost: 220 Gil
Sell: 110 Gil
Bonuses: none
Minuses: none
|
Fire

|
Attack Power: +7
Hit percentage: 35%
Special Attribute(s): Effect of FIRE1 with each hit, as an item; casts FIRE1
Aquired by: Purchase
Cost: 380 Gil
Sell: 190 Gil
Bonuses: +3 Wisdom
Minuses: none |
Thunder

|
Attack Power: +10
Hit percentage: 40%
Special Attribute(s): Effect of LIT1 with each hit, as an item; casts LIT1
Aquired by: Purchase
Cost: 700 Gil
Sell: 350 Gil
Bonuses: +3 Wisdom
Minuses: none |
Apparite / Change

|
Attack Power: +15
Hit percentage: 40%
Special Attribute(s): Random effect of TOAD or PIGGY, as an item; casts PIGGY
Aquired by: Initially equipped, After the Land of the Summoned Monsters
Cost: 1250 Gil*
Sell: 625 Gil
Bonuses: +5 Wisdom
Minuses: none
* this rod cannot by bought from anywhere, it is aquired, but you CAN sell it. |
FairyRod / Charm

|
Attack Power: +30
Hit percentage: 50%
Special Attribute(s): Random effect of CONF, as an item; casts CONF
Aquired by: Found in the Underworld
Cost: 5000 Gil*
Sell: 2500 Gil
Bonuses: +10 Wisdom
Minuses: none
* this rod cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Stardust

|
Attack Power: +45
Hit percentage: 100%
Special Attribute(s): Can be used as an Item, casts COMET
Aquired by: Found in the Moons Core
Cost: 11000 Gil*
Sell: 5500 Gil
Bonuses: +15 Wisdom
Minuses: none
* this rod cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Lilith

|
Attack Power: +13
Hit percentage: -40%
Special Attribute(s): Steals HP from the target, as item; casts ASPIR (MP drain)
Aquired by: Defeat two LILITHS? not entirely sure.
Cost: 1100 Gil*
Sell: 550 Gil
Bonuses: +1 Wisdom
Minuses: none
* this rod cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Staffs
Equippable by Rosa, Porom, Tella, Rydia (Young), FuSoYa
Staffs are also low in attack power as well and they also possess
extremely low hit percentage rate. Staffs are mainly used with White Magic
and can be used on the party to heal wounded members.
|
Staff
|
Attack Power: +4
Hit percentage: 30%
Special Attribute(s): Can be used as an item; casts ESUNA
Aquired by: Initially equipped, Purchase
Cost: 160 Gil
Sell: 80 Gil
Bonuses: none
Minuses: none |
Cure
|
Attack Power: +8
Hit percentage: 30%
Special Attribute(s): Effective against Undead, as an item; Casts CURE1
Aquired by: Purchase
Cost: 480 Gil
Sell: 240 Gil
Bonuses: none
Minuses: none
|
Mithril / Silver
|
Attack Power: +12
Hit percentage: 35%
Special Attribute(s): Effective against Undead
Aquired by: Purchase
Cost: 4000 Gil
Sell: 2000 Gil
Bonuses: +3 Will
Minuses: none |
Power
|
Attack Power: +32
Hit percentage: 44%
Special Attribute(s): Random effect of BERSK
Aquired by: Purchase
Cost: 2000 Gil
Sell: 1000 Gil
Bonuses: +10 Strength
Minuses: none |
Energy / Lunar
|
Attack Power: +36
Hit percentage: 55%
Special Attribute(s): Can be used as an item; casts DISPEL
Aquired by: Initially equipped (FuSoYa), Purchase
Cost: 7000 Gil
Sell: 3500 Gil
Bonuses: +10 Will
Minuses: none |
Sage / Life
|
Attack Power: +48
Hit percentage: 65%
Special Attribute(s): Random effect of LIFE1, as an Item; casts LIFE1
Aquired by: Found on the Moon
Cost: 22000 Gil*
Sell: 11000 Gil
Bonuses: +15 Will
Minuses: none
* this staff cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Silence
|
Attack Power: +52 / 54
Hit percentage: 70%
Special Attribute(s): Random effect of SILENCE, as an Item; casts SILENCE
Aquired by: Found in the Giant of Bab-il
Cost: 15000 Gil*
Sell: 7500 Gil
Bonuses: +10 Will
Minuses: none
* this staff cannot by bought from anywhere, it is aquired, but you CAN sell it. |
Knives
Equippable by Cecil (Paladin), Kain, Edward, Palom,
Edge, Rydia
Knives are low in attack power but they have a high hit percentage rate
and they have certain effects.
|
Dancing
|
Attack Power: +28 / 18
Hit percentage: 44%
Special Attribute(s): Random status effects
Aquired by: Purchase
Cost: 5000 Gil
Sell: 2500 Gil
Bonuses: none
Minuses: none |
Mithril / Silver
|
Attack Power: +20
Hit percentage: 99%
Special Attribute(s): Effective against Spirits
Aquired by: Purchase
Cost: 3000 Gil
Sell: 1500 Gil
Bonuses: none
Minuses: none |
Assassin

|
Attack Power: +29
Hit percentage: 95%
Special Attribute(s): Random effect of DEATH
Aquired by: Found in the Underworld
Cost: 3000 Gil*
Sell: 1500 Gil
Bonuses: +5 Strength, Vitality, Agility
Minuses: -10 Wisdom, Will
* this knife cannot by bought from anywhere, it is aquired, but you CAN sell it. |
MageMash / Mute

|
Attack Power: +35 / 36
Hit percentage: 77%
Special Attribute(s): Random effect of SILENCE, Strong against WIZARDS
Aquired by: Found in the Underworld
Cost: 13000 Gil*
Sell: 6500 Gil
Bonuses: +5 Wisdom
Minuses: none
* this knife cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Boomerangs
Equippable by Edge
These have the same damage rating from the back row, since they are projectiles.
|
Boomerang
|
Attack Power: +20
Hit percentage: 80%
Special Attribute(s): none
Aquired by: Purchase
Cost: 3000 Gil
Sell: 1500 Gil
Bonuses: none
Minuses: none |
Engestu / FullMoon

|
Attack Power: +40
Hit percentage: 85%
Special Attribute(s): none
Aquired by: Found in the Underworld
Cost: 9000 Gil*
Sell: 4500 Gil
Bonuses: none
Minuses: none
* this boomerang cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Bows
Equippable by Cecil (Paladin), Rydia, Palom, Porom,
Rosa, Edward, Cid
Bows have low hit percentage rates and the only person who can connect
with the hits a 100% of the time is Rosa by using her Aim command. Bows
are not very strong in strength however, but you can raise the attack
power by putting the Bow in the opposite hand that the person is normally
using. For example say Rosa is right handed, that means you would put the
Bow on her left hand, just think about it. Would you be able to launch a
arrow with full force if the bow was on your main hand and your arrow on
your opposite hand?
|
Short Bow

|
Attack Power: +10
Hit percentage: 30%
Special Attribute(s): none
Aquired by: Purchase
Cost: 220 Gil
Sell: 110 Gil
Bonuses: none
Minuses: none |
Cross Bow

|
Attack Power: +20
Hit percentage: 35%
Special Attribute(s): none
Aquired by: Purchase
Cost: 700 Gil
Sell: 350 Gil
Bonuses: none
Minuses: none |
Great Bow

|
Attack Power: +30
Hit percentage: 40%
Special Attribute(s): none
Aquired by: Purchase
Cost: 2000 Gil
Sell: 1000 Gil
Bonuses: +3 Strength
Minuses: none |
Killer / Archer

|
Attack Power: +40
Hit percentage: 55%
Special Attribute(s): none
Aquired by: Purchase
Cost: 3000 Gil
Sell: 1500 Gil
Bonuses: +5 Strength
Minuses: none |
Elven Bow

|
Attack Power: +50
Hit percentage: 60%
Special Attribute(s): Strong vs MAGICIANS
Aquired by: Found in the Cave of the Slyphs
Cost: 5000 Gil*
Sell: 2500 Gil
Bonuses: +5 Wisdom
Minuses: none
* this bow cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Yoichi / Samurai

|
Attack Power: +60
Hit percentage: 60%
Special Attribute(s): none
Aquired by: Found in a locked cave in the Underworld
Cost: 11000 Gil*
Sell: 5500 Gil
Bonuses: +10 Strength
Minuses: none
* this bow cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Artemis

|
Attack Power: +80 / 75
Hit percentage: 88%
Special Attribute(s): very effective against DRAGONS
Aquired by: Stolen from KARYs and WARLOCKs on the Moon
Cost: 19000 Gil*
Sell: 9500 Gil
Bonuses: none
Minuses: none
* this bow cannot by bought from anywhere, it is aquired, but you CAN sell it.
|
Arrows
Equippable by Cecil (Paladin), Rydia, Palom, Porom,
Rosa, Edward, Cid
Well
obviously you will need something to shoot with when you have
a bow,
and what not better weapons than Arrows. Arrows as you can expect
have no
hit rate percentage because you cannot use these as weapons, nor
can a Bow
be used without an arrow.
A
quick note about the arrows, the colour they are depends on the
type of bow they are used from. So they could all be blue for
all you know! but i have nudged them around a bit so you can
tell them apart.. sorta.
|
Brass / Iron

|
Attack Power: +3
Hit percentage: 0%
Special Attribute(s): none
Aquired by: Purchase
Cost: 10 Gil (per arrow)
Sell: 5 Gil
Bonuses: none
Minuses: none |
Holy / White

|
Attack Power: +10
Hit percentage: 0%
Special Attribute(s): none
Aquired by: Found on Mt. Ordeals
Cost: 10 Gil (per arrow)*
Sell: 5 Gil
Bonuses: none
Minuses: none
* this arrow cannot by bought from anywhere, it is aquired, but you
CAN sell it. |
Fire

|
Attack Power: +15
Hit percentage: 0%
Special Attribute(s): Has the effect of FIRE1 with each hit
Aquired by: Purchase
Cost: 30 Gil (per arrow)
Sell: 15 Gil
Bonuses: none
Minuses: none |
Ice

|
Attack Power: +15
Hit percentage: 0%
Special Attribute(s): Has the effect of ICE1 with each hit
Aquired by: Purchase
Cost: 30 Gil (per arrow)
Sell: 15 Gil
Bonuses: none
Minuses: none |
Bolt / Lit

|
Attack Power: +15
Hit percentage: 0%
Special Attribute(s): Has the effect of LIT1 with each hit
Aquired by: Found in the Cave of the Slyphs
Cost: 30 Gil (per arrow)
Sell: 15 Gil
Bonuses: none
Minuses: none |
Darkness

|
Attack Power: +20
Hit percentage: 0%
Special Attribute(s): Random effect of BLIND
Aquired by: Found in the Underworld, Purchase
Cost: 40 Gil (per arrow)
Sell: 20 Gil
Bonuses: none
Minuses: none |
Poison

|
Attack Power: +30
Hit percentage: 0%
Special Attribute(s): Random effect of POISON
Aquired by: Purchase
Cost: 70 Gil (per arrow)
Sell: 35 Gil
Bonuses: none
Minuses: none |
Mute

|
Attack Power: +35
Hit percentage: 0%
Special Attribute(s): Random effect of SILENCE
Aquired by: Purchase
Cost: 100 Gil (per arrow)
Sell: 50Gil
Bonuses: none
Minuses: none |
Angel / Charm

|
Attack Power: +40
Hit percentage: 0%
Special Attribute(s): Random effect of CONFUSION
Aquired by: Purchase
Cost: 110 Gil (per arrow)
Sell: 55 Gil
Bonuses: none
Minuses: none |
Yoichi / Samurai

|
Attack Power: +50
Hit percentage: 0%
Special Attribute(s): none
Aquired by: Purchase, Found in the Land of the Summoned Monsters
Cost: 140 Gil (per arrow)
Sell: 70 Gil
Bonuses: none
Minuses: none |
Artemis

|
Attack Power: +75
Hit percentage: 0%
Special Attribute(s): High damage against DRAGON type monsters
Aquired by: Stolen from KARYs on the moon
Cost: 200 Gil (per arrow)*
Sell: 100 Gil
Bonuses: none
Minuses: none
* this arrow cannot by bought from anywhere, it is aquired, but you
CAN sell it. |
Whips
Equippable by Rydia
Whips
are very long in length and therefor they still have the same
attack power in the back row than in the front row. So whoever
is equipped
with a Whip, mainly Rydia then keep her in the back row. All whips
have
the ability to paralyze your opponent.
|
Whip

|
Attack Power: +20
Hit percentage: 95%
Special Attribute(s): Random effect of HOLD
Aquired by: Purchase, Initially equipped
Cost: 3000 Gil
Sell: 1500 Gil
Bonuses: none
Minuses: none |
Chain

|
Attack Power: +30
Hit percentage: 80%
Special Attribute(s): Random effect of HOLD
Aquired by: Purchase
Cost: 6000 Gil
Sell: 3000 Gil
Bonuses: none
Minuses: none |
Electric / Blitz

|
Attack Power: +40
Hit percentage: 85%
Special Attribute(s): Random effect of HOLD, effect of LIT2 with each
hit
Aquired by: Purchase
Cost: 10000 Gil
Sell: 5000 Gil
Bonuses: none
Minuses: none |
FireBrute / Flame

|
Attack Power: +50
Hit percentage: 90%
Special Attribute(s): Random effect of HOLD, effect of FIRE3 with
each hit
Aquired by: Found on the Moon
Cost: 16000 Gil*
Sell: 8000 Gil
Bonuses: +5 Strength, Agility, Vitality
Minuses: -5 Wisdom, Will
* this whip cannot by bought from anywhere, it is aquired, but you
CAN sell it. |
Serpent / Dragon

|
Attack Power: +55 / 80
Hit percentage: 99%
Special Attribute(s): Random effect of HOLD, high damage to DRAGON
type monsters
Aquired by: Win a battle against two BLUE DRAGONS or RED DRAGONS
Cost: 31000 Gil*
Sell: 15500 Gil
Bonuses: +5 Strength, Agility, Vitality
Minuses: -5 Wisdom, Will
* this whip cannot by bought from anywhere, it is aquired, but you
CAN sell it. |
|